This character was created for a topdown game called Gods, Death and Reapers, a dark fantasy hack-and-slash project rooted in mythology and death-driven themes. For Wolcen Studio.
Responsible for high poly sculpting, game-ready asset creation, texturing, and final presentation. The goal was on balancing visual readability and detail to ensure the character works effectively within a top-down, gameplay-driven environment.
I created the creature hair and fur using old school alpha card techniques. Later in the pipeline, the hair was further created by Andrei Valeanu with the Unreal Engine Pipline
His Weapon is created by - Etienne DEROT
Many thanks to our Art Director and Lead - Antoine Lysson, Elliot Boxtaele, Tom Carruthers for their valuable feedback.
https://www.artstation.com/bouillon_cube
https://www.artstation.com/quentincastel
https://www.artstation.com/zellyon
https://www.artstation.com/getrektgore
https://www.artstation.com/alysson